ESL reveals schedule for StarCraft II and Warcraft III Pro Tour
With the state of the world being what it is, it helps to always have a contingency plan. The contingency in question is, of course, a certain global pandemic that probably need not be named.
Today, ESL Gaming revealed its full 2021-22 calendar for its StarCraft II and Warcraft III Pro Tour events.
The StarCraft II circuit tour kicks off with the DreamHack StarCraft 2 Masters in May. The tour will conclude at IEM Katowice in February 2022, with players competing for a US$500,000 grand prize.
The Warcraft III circuit, meanwhile, will start with the DreamHack Warcraft 3 Open: Spring in May. It culminates with the DreamHack Warcraft 3 Championship next December.
An ever-changing landscape
Here’s where the contingency part comes in. According to December 15 press release from ESL:
ESL Gaming and DreamHack have drawn out a list of plans to keep StarCraft II and Warcraft III operating throughout 2021 in spite of the ever-changing global pandemic landscape. It is hoped that StarCraft II tournaments next year will take place as regular in-person competitions, however plans are in place to run the tournaments as online-only if required or in case the global health situation eases, festivals are planned to happen on-site. However all decisions will be made in line with the latest health guidance with more updates on actual event-planning to come in the following months.
“Our inaugural year for the ESL Pro Tour in 2020 has been challenging. However, we believe the future is bright as we are happy to share our latest planning as we slowly begin to return to normality” said Shaun Clark, ESL Pro Tour Director at ESL Gaming. “One of our end of year goals was to ensure we provided our community, players, and partners stability with detailing our 2021/2022 program.”
South Koreans re-enter the game
ESL also revealed that it is removing a region lock that prevented South Korean players from competing in international StarCraft II tournaments.
This change will see players competing within the Korean esports ecosystem re-entering the global circuit. They will do so for the first time since 2015.