Superliminal is a fun, quirky, Portal-like puzzle game

Superliminal

In Superliminal, a small chess piece can become gigantic or a block can become miniature.

If you’ve ever played Portal, you need to be playing Superliminal. 

Where Portal taught players how to use the mechanic of doorways to move between places, Superliminal uses perspective. When you pick up an object, its size scales depending on what it’s close to. So a small chess piece can become gigantic or a block becomes miniature. 

The puzzles are all about playing with this perspective. It gets progressively more difficult; you’ll need to alter the size of a dollhouse so that you can walk into it. 

Seattle-based Pillow Castle Games has also given Superliminal a conceit, too, which is another homage to Portal. Here you are a patient at a sleep institute, and there’s a robotic voice, the “Standard Orientation Protocol” that provides you with some context for what you’re doing. 

Also like Portal, you’ll find yourself exploring behind the scenes, as it were, and trying to make sense of what’s really going on. 

Superliminal is an inventive puzzling experience. It’s available for PS4, Switch, Windows, and Xbox One. 

From the publisher:

“SUPERLIMINAL is a game inspired by forced perspective. By using the ambiguity of depth, this first-person puzzle game allows players to explore a surreal world by manipulating objects in physical space according to their perspective. Perception is reality.”

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