University of Windsor announces officially sanctioned ESports intercollegiate program

Sorry, but GTA isn't on the table.

A long time ago, gaming while in university was a sign of major procrastination. It was inevitable that at some point in the term you’d find yourself with a hard choice to make. Buckle down and cram for that calculus exam? Or jack a vintage car in Grand Theft Auto and then go on a rampage in Los Santos? Inevitably, GTA won.

Today, gaming has become a way to make postsecondary institutions more attractive to the Overwatch, PUBG, and CS:GO players of the world. What do Miami University, the University of Utah, and the University of British Columbia all have in common? You guessed correctly if you answered, “They all have sanctioned ESports programs.”

And they aren’t unique. There are over 200 collegiate ESports teams in colleges and universities across the States and Canada.

Canadians can now add the University of Windsor to that list. The Ontario school has announced that it’s setting up an intercollegiate ESports team for this fall.

The program is being spearheaded by the university’s Office of Student Experience, Student Success and Leadership Centre, School of Computer Science, and Faculty of Science. In the meantime, immediate plans include assembling a team to compete in League of Legends tournaments.

The University of Windsor views ESports as a way to help the school recruit students interested in computer science as well as marketing, creative writing, and business. The Office of Student Experience-funded Lancer Gaming will offer support that includes a high-speed-Internet gaming room, complete with monitors and consoles.

Tryouts will start in September. And no, Grand Theft Auto won’t be part of the program.

Mike Usinger once took the better part of two years to finish Grand Theft Auto. Over the course of his career he has written about everything from eSports to music to movies to travel.

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