You’ll love wasting time with Archer: Danger Phone
The mobile game has you collecting and assigning resources in an attempt to mine “Kriegerrands”. That’s a digital currency conceived by Krieger, the research and development employee of the show’s spy agency.
All of the usual suspects are here, too. Archer, Lana, and Archer’s mother, Malory, are the key characters, but the entire supporting cast, in all their weird guises, also feature. You unlock them by accumulating and redeeming various collectibles.
They’re all involved in the wacky schemes and double crosses that make up the story elements of Danger Phone. That’s what elevates Danger Phone above other incremental games: the writing absolutely nails the snarky tone of the television show.
In addition to the main story about a global financial meltdown that’s spinning out over time, there are regular short-term events that span a day or a weekend. These are variant stories set in different environments, including a space ship and an Arctic research station. They pit you against other players to see who can collect the most in-game cash, with tiered rewards going to the top earners.
You can spend real money to progress the story faster, but you don’t need to. You can also watch short advertisements to double the amounts of currencies you collect. Again, you don’t need to.
In fact, I’d suggest that to stretch out the experience and make it last longer, you shouldn’t. Just load it up a couple of times a day for a few minutes to get a few laughs and collect your cash.